JUSTICE LEAGUE: Battle for Metropolis to Debut at Six Flags Over Texas

Six Flags Over Texas in partnership with Warner Bros. Consumer Products and DC Entertainment, has announced the debut of JUSTICE LEAGUE: Battle for Metropolis, opening to the public on May 23, 2015.

North America’s first 4D interactive dark ride, JUSTICE LEAGUE: Battle for Metropolis, allows guests the chance to team up with the world’s most famous Super Heroes in a multi-sensory adventure. SUPERMAN, BATMAN, WONDER WOMAN, GREEN LANTERN and THE FLASH need help to outwit Lex Luthor and The Joker’s plans to destroy the city of Metropolis.

Guests are recruited to be JUSTICE LEAGUE Reserve Team members, riding in sleek six-passenger bespoke, motion-based vehicles and engaging in a full-sensory battle, complete with 4D effects of fire, cannon blasts, and explosions all while experiencing hairpin, 360-degree turns and the world’s first-ever virtual loop on a dark ride. Equipped with interactive laser blasters, the challenge is to hit the 600 virtual and tangible targets featured throughout the attraction, including a life-like villain animatronic, robotic henchmen, helicopters, a hologram and an interactive fog screen. The realistic features take the gaming experience to an unprecedented level for a ride.

JUSTICE LEAGUE: Battle for Metropolis to Debut at Six Flags Over Texas

Read More at Blooloop

Simworx announces first Immersive Tunnel attraction for Malaysia

Simworx, the UK specialist supplier of media based dynamic simulation attractions, has announced that it is to supply an Immersive Tunnel attraction to a major tourist venue in Malaysia, the first in that country.

The new installation, due for completion in November 2015, will be carried out at Panorama Langkawi, a visitor attraction which currently offers a variety of different experiences to guests, including the SkyCab cable car ride to the top of the magnificent Machincang mountain, the SkyBridge, SkyTrail and SkyAdventure park, in addition to a range of other on-site attractions and facilities.

The Immersive Tunnel will be a ‘first’ for Malaysia and follows on from another contract secured in the Asia region by Simworx to install an Immersive Tunnel at an FEC venue in Wei Hai, China.


Read More at Blooloop

New 4D motion ride is coming to Scene 75 this summer

Hang on to your hats, goggles and blasters, a bumpy new ride is coming to Scene 75 later this year.

Valkyrie [from Simuline] is the latest 4-D motion shoot’em-up simulator to be featured at Scene 75’s Dayton and Cincinnati locations.

The ride supports up to eight people, equipped with a dual haptic feedback arcade phaser, and takes players through a first-person zombie-infested battlefield.

d More at Dayton.com

New Questionnaire on – “VR in Out-of-Home Entertainment”

KWP Limited – industry specialist in the field of Out-of-Home entertainment – have created a simple Questionnaire covering interest in the application of Virtual-Reality (VR) in special facility adaptation.

The DNA Association would appreciate if our readers and supporters would take the time to complete this quick survey, and so help shape this emerging sector:


To complete CLICK HERE

Inside the UK’s National Video Game Arcade

Walk into the recently-opened National Video Game Arcade in Nottingham and you’re instantly greeted with a Teenage Mutant Ninja Turtles 4-player arcade cabinet. If that wasn’t enough, it’s set on free play. There’s also a two player light-gun game nearby, should you be crazy enough to walk away from the Turtles cabinet. Once you’ve made it past this and through the barriers (yeah, you don’t even have to pay to play Turtles), you have access to three floors of interactive exhibitions, memorabilia and games. It’s a place to learn, create and explore the culture of gaming with anyone and everyone.

That’s the standout thing I took away from my visit. The interactive nature of the exhibits and the way things like Minecraft Lego are placed alongside a copy of Ian Livingstone’s Eureka! means that families of all ages are able to enjoy games, and everything that comes with them, together in a way you rarely see anywhere else. Parents can explain to their Creeper-obsessed offspring how to use the Jet Set Willy copy protection card, and in turn the kids can blow the minds of Mum and Dad with the likes of Oculus.

Read More at Katuka

TRIOTECH’ s largest media – based Interactive Dark Ride, Voyage to the Iron Reef ™ , opening at Knott’s Berry Farm

TRIOTECH, world leader in media based interactive attractions announces the opening of its spectacular new Interactive Dark Ride Voyage to the Iron Reef™ at Knott’s Berry Farm, located in the greater Los Angeles area in California. This park is part of Cedar Fair Entertainment Company who also owns Canada’s Wonderland where Triotech installed the award-winning ride Wonder Mountain’s Guardian in May 2014.

“Los Angeles is one of the epicenters of Entertainment therefore it is quite an accomplishment for TRIOTECH to launch a major attraction here”, said Ernest Yale, TRIOTECH’s President and CEO. “Voyage to the Iron Reef keeps pushing the bar for Interactive Dark Rides especially with regards to interactivity, immersion, and projection quality”. In this new Steampunk-inspired Interactive Dark Ride, TRIOTECH has designed and deployed the projection and interactive gaming systems as well as the content which allow guests to experience a 3D adventure enhanced with 4D effects.

Read More at Triotech

Square Enix Developers Reveal Why They Make Arcade Games

We’ve recently seen Square Enix push more arcade titles such as their Gunslinger Stratos and Lord of Vermilion series, and more recently Dissidia Final Fantasy. Key developers from the company spoke with 4Gamer about making games for arcades, and why they do it.

During the interview, 4Gamer mention how the Square Enix developers previously mentioned that the reason they continue making arcade games is because there are valuable customers to be reached. They ask them to share more on just exactly what type of customers these are.

“I think it’s all about making a choice between paying 2,000 yen to go karaoke, or going to the arcades to play 2,000 yen’s worth,” says Lord of Vermilion III producer Yuichi Tanzawa. “And if there are people who continue to choose games, then to us, they’re nothing but the most valuable customers.”

Read More at Siliconera

Walt Disney Co.: 50% of guests at Walt Disney World Resort in Florida now use MyMagic+ wristbands

The Walt Disney Co. is pleased that half of its Walt Disney World visitors enter with MyMagic+ wristbands, even as the company hesitates to say how much MyMagic+ factors into its fiscal second quarter domestic growth announced this week.

As Disney told investors about MyMagic+’s 50% adoption rate during its earnings call Tuesday for its second quarter ending March 28, the wristbands are only online in Orlando but will roll out at other Disney parks in the coming years.

Walt Disney World Resorts

Read More at Skift

Drone Football

Using drones, advanced projection technology and over 30,000 programmable LED lights Pepsi/PR created a football experience unlike any other.

Read More at Pepsi

Nintendo Is Coming to Universal Studios Theme Parks

Think Nintendo Land, but real. Today, Nintendo announced it is bringing its games and characters to Universal theme parks.

“The immersive experiences will include major attractions at Universal’s theme parks and will feature Nintendo’s most famous characters and games,” stated an official release. To be clear, this isn’t a full-on Nintendo theme park. Rather, Universal theme parks will create “spectacular, dedicated experiences based on Nintendo’s wildly popular games, characters and worlds.” In short, Nintendo-themed attractions in Universal parks.


Read More at Kotaku