Carowinds and PopCap Games To Debut World’s First Intra-Active 3-D Attraction

Carowinds, the premier entertainment destination of the Carolinas, and PopCap Games, creator of some of the world’s most beloved video game franchises, and an Electronic Arts Inc. EA, -0.47% studio are leading the charge as innovators in the amusement park industry by announcing a new digital experience. Carowinds will open the world’s first intra-active 3-D game experience, Plants vs. Zombies™ Garden Warfare: 3Z Arena, in spring 2016 – adding to the park’s family line-up of thrills for all ages.

An intra-active experience means the game allows players to interact with the opposing team’s screen. Guests will step inside the state-of-the-art Plants vs. Zombies™ Garden Warfare: 3Z Arena complex decked with 3-D technology, massive screens, surround sound and motion-based seats, to enjoy outrageous and imaginative encounters with their competition. Teams will compete in the Plants vs. Zombies Plants vs. Zombies™ universe during an almost five minute backyard battle, where they’ll shoot screens with blasters and track their scores as they go.


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This is Disney’s $120 attempt to make your kid feel like Iron Man

The starter pack for Disney’s first line of Playmation toys, based on the Avengers, costs $119.99, and requires 12 AA batteries. The main toy is the Iron Man arm gauntlet, but you’ll also get two action figures and electronic bases for them to stand on while they interact with you.

The set isn’t a video game, nor is it a traditional toy. It doesn’t require a television or phone to work, although there’s an iOS app you can use while you play. The Android version, we’re told, is coming soon. This is Disney’s attempt at selling electronic toys while untethering children from the television, and it’s remarkably successful.

It’s also only the beginning: Disney is aiming to have Star Wars toys in the Playmation line for 2016, and Frozen toys are coming for 2017.

Read More at Polygon

Holovis Attractions to Launch 3D Dome Game at the IAAPA Attractions Expo

Holovis plan to show the world’s first, real time, dark ride, interactive game solution running in a 3D dome at the IAAPA Attractions Expo in November.  Crimson Wing integrates immersive visuals and spatial audio built into an original storyline with perfectly synched motion and incredibly accurate interaction, demonstrating what the next generation dark ride style experience will look like.

Read More at BlooLoop

California’s Great America Partnering with Video Game Leader Electronic Arts for Mass Effect 4D Attraction in 2016

California’s Great America and Electronic Arts (EA), a global leader in interactive entertainment, are teaming up to create a first-of-its-kind guest experience at Great America. The dynamic new attraction will feature settings and characters from EA’s critically acclaimed Mass Effect™ videogame series developed by BioWare™ and will open next season in a newly renovated Action Theater.

Riders will climb aboard motion-based seating and wear 3D glasses as they are taken on a thrilling adventure. A live performer will curate the journey and appear to interact seamlessly with the next generation 3D visuals. These elements will be integrated with motion seating, high tech sound and other 4D effects to create a truly compelling and immersive attraction. Guests will travel through space to a distant planet, face off against bigger than life adversaries and ultimately help save the day.

California’s Great America Partnering with Video Game Leader Electronic Arts for Mass Effect 4D Attraction in 2016

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Slideboarding Brings Gaming Technology to Waterslides

The concept for Slideboarding came to Denise Weston, Director of Imagination at WhiteWater, courtesy of her son Aydon and his friends, who one day at the waterpark, intuitively turned a traditional waterslide into a game. “Aydon and his buddies were slapping the waterslide joints as they rode down the slides and comparing who was able to hit the most when they got to the bottom,” explains Weston. “I felt this was a great way to combine a unique play experience into a traditional thrill attraction. Because it was so natural for them, I felt intuitively that it was going to work.”

Slideboarding takes that gaming concept – the basic, competitive activity of slapping the waterslide joints – introduces technology, and riders become players. The concept is simple: guests sit on a board equipped with red, green, blue and yellow buttons on the side handles. As they move down the waterslide, they pass under LED lights in four colors. Points are scored if they press the correct color button as they pass beneath the lighted target. Players receive feedback via small vibrations if they hit a target exactly.

Read More at InPark

London Paramount opening date pushed back for the second time

A huge entertainment complex set to be built in Kent has had its opening date pushed back for the second time since plans were announced.

The London Paramount resort was due to have planning permission considered this autumn. However, bosses have announced they will now submit the application in mid-2016. This means the attraction, if approved, will not open until 2021.

The complex is expected to include a theme park, water park, hotel rooms, and space for businesses if approved. London Paramount was originally set to open in 2019, which changed to 2020 after bosses reassessed the feasibility of their timescale.

Now, the date has pushed back once again to 2021 in order to carry out further studies into the park’s impact on transport and the environment.

Read More at KentOnline

Ubisoft planning to take next-gen theme park concept worldwide

Ubisoft – the world’s third largest independent video game publisher – wants to make its mark on the attractions industry, offering a new alternative in the form of its own ‘next-gen’ indoor theme park, which the company is planning to take worldwide.

Ubisoft is partnering with developer, designer and operator RSG Group on the attraction. The 15,000sq m (161,500sq ft) theme park will be located in central Kuala Lumpur and will feature innovative Ubisoft-themed rides, attractions and shows. The development is scheduled for completion by 2020.

Read More at Attraction Management

Webinar: How Digital is Disrupting the Entertainment Landscape

Kevin Williams of KWP, Kevin Bachus, Senior VP of Entertainment and Game Strategy at Dave & Busters, and Randy White, our CEO, will be presenting an IAAPA webinar, How Digital is Disrupting the Entertainment Landscape, at 1pm EDT this Wednesday, September 23rd. Although the webinar is normally open to only IAAPA members, we have made special arrangements for our Leisure eNewsletter readers to also be able to join in. You can sign up to join the webinar at:

If you are not an IAAPA member, when it asks for your membership number, insert: 924, the special access code for our readers.

Kevin and Randy will be two of the presenters at the upcoming October 13-15 Foundations Entertainment University in Dallas, Texas. The information they will present in the webinar is only a small part of the 3-days of information that is presented at Foundations by them and other industry experts. There is still time to register to attend this platinum standard of education in the community-based entertainment and leisure industry that is now in its 13th year. To learn more and register, click here.

New Legoland ride: It’s all in the hands

Legoland California unveiled plans on Thursday for a new Ninjago-themed ride that will test youngsters’ skills as budding warriors as they do battle, relying on mere hand gestures to hurl fire and ice balls at a 3D screen.

The ride is part of a brand new Ninjago land that will capitalize on the growing popularity of Lego’s Ninjago construction toys and TV series that airs on the Cartoon Network. More significantly, the ride itself will embrace a “cutting-edge” technology that Legoland boasts will be the first of its kind in any theme park attraction. The planned one-acre Ninjago land is expected to debut next spring.

Read More at San Diego Tribune

World debut at Europa-Park: Alpenexpress VR-Ride

From the 17th of September, you can experience a digital world debut on the first rollercoaster to hurtle through virtual worlds in the history of Europa-Park. On the “Alpenexpress VR-Ride” in the Austrian themed area of the park, guests can experience a brand new Virtual Reality Ride Adventure with the help of a “VR headset”, starring Ed Euromaus and his friends in the leading roles.

Futuristic worlds will unfold before your very eyes, while you simultaneously experience the rushing air, centrifugal force and twists and turns of the real-life rollercoaster ride. MackMedia has produced the 3D world, which is perfectly suited to the ride and which will amaze every rider. Welcome to the next dimension of the rollercoaster experience!

Read More at Europa-Park