Indie Sarbakan snapped up by Adrenaline Amusements

Canadian developer will help company enter mobile gaming market. Quebec City’s Sarbakan, an indie developer that has worked on titles like Where’s My Water, has been acquired by arcade machine specialists Adrenaline Amusements, as it turns its attention to the mobile market.

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Read More at Games Industry

How “Pac-Man” Changed Games And Culture

The iconic game celebrates its 33rd anniversary on May 22. Technologist and gaming expert Chris Melissinos explains how it changed everything from arcade culture to video game design. Sure, Pac-Man, which turns 33 on May 22, looks awfully basic when you compare it to, say, Call of Duty: Ghosts. But the arcade game created by Japanese designer Toru Iwatani was something to see when it was released back in 1980, especially when compared to black-and-white predecessors like Pong and Asteroids.

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Animated interactive Lemur entertains guests at Chessington World of Adventures

Chessington World of Adventures’ new ride “Zufari: Ride into Africa” not only puts guests face to face with Zebras, Giraffes, and Rhinos, but also gives guests the chance to have a conversation with CGI Lemur “Ghozi”.

Ghozi sets the narrative to the attraction providing the back story, and interacts with guests as they await the safari trucks to pick them up as part of the unique pre-show.

Read More at AnimaLive

A nascent trend, the rise of the “Gamebar”

Kevin Williams, publisher of The Stinger Report (an enewsletter everyone in the industry should follow), first brought this emerging trend to our attention in his October 2012 issue. At first we thought the type venue that Kevin was writing about, a Gamebar, was just an anomaly. After Kevin’s 3d article about them in an industry magazine, we did some serious research ourselves and found that Kevin was onto something.

They come by many names – beercade, gamebars, speakeasy arcade (Kevin’s term) and arcade-themed bar. Whatever the terminology, they all fit what we define as social-tainment.

NOTE – The owners and operators of the Barcade chain wanted to confirm that they retain the brand “Barcade” and have been in operation since 2004 (not 2007 as stated).

Read More at White Hutchinson

Brady Distributing and Legacy Property Group Launch New Gaming Venue

Brady Distributing  is the premier distributor of arcade games and vending machines in the Southeastern United States.  Recently they have worked with Legacy Property Group, supplying their industry expertise and exceptional products, to Game-X, a four million dollar, state-of-the-art facility in downtown Atlanta’s Luckie Marietta District that opened this March.   Located directly across from the Georgia Aquarium, the 12,000-square-foot space overlooks Centennial Olympic Park, giving guests a scenic view of Downtown Atlanta as they play, drink and dine.

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voyager _ smart treadmill

The treadmill in us house. A treadmill is not as a treadmill. A treadmill is the nuisance or hanger of drying clothes. It is tedious, that is a reason.
Smart treadmill added the trip, sports, and contents of the game to the existing treadmill. We can run around an earth through the trip mode of the smart treadmill in where. Moreover I can compete with friends through the sports mode. The game mode will give the pleasure in which we can exercise continuously. We can exercise continuously through the smart treadmill. Smart Treadmill helps to have a healthy lifestyle.

Read More at Behance

NCM Media Networks and Monster Media Bring Interactive Monster Wall Displays to Select Movie Theaters Nationwide

NCM Media Networks, a leading integrated media company reaching U.S. consumers in movie theaters, online and through mobile technology, and Monster Media, an interactive technology pioneer and producer of award-winning digital out-of-home (DOOH) advertising solutions, have signed a multi-year exclusive agreement to bring interactive Monster Wall video displays to the lobbies of select movie theaters nationwide. The new Monster Walls will launch in 10 movie theaters in the top 10 markets.

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The Key to Winning the Loyalty of Generation Y

Generation Y, people born between 1980 and 1994, don’t respond to traditional loyalty programs based on “earn & burn” or “buy 10, get 1 free” rewards. These “digital natives” are continuously sharing through tangible interaction and digital channels seamlessly. They like to play games, and have grown accustomed to game mechanics. Thus, in order to successfully attract and retain Generation Y members, loyalty programs must adapt their strategies to incorporate gamification! Gamification is a new word widely defined as the use of game-like mechanics (such as points, badges, and leaderboards) within the context of non-game experiences (such as loyalty programs, banking, and education) to drive participation and engagement.

Read More at Business2Community

Tourist suggestions crowdsourced from social media trends in real time

Netherlands-based WaarSchijntdeZonWel.nl has already provided a way for tourists to book last minute holidays based on the current weather. Now another Dutch platform – Suggestme – is doing the same for travelers looking for destinations that are popular on social media at the time and enables users to compile their own custom guide.

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Read More at SpringWise

Star Tours re-opens at Tokyo Disneyland, Star Wars fans celebrate

On the 7th of May, Star Tours opened its doors to visitors at the Tokyo Disneyland resort, a ride which gives the users a 3D experience of Star Wars with one of 50 possible story combinations. Apart from serpentine queues to the ride visitors were greeted with 200 Disneyland members dresses as Star Wars characters and a plethora of Star Wars merchandise (images after the jump) which would make any fan go broke says Tashiro-kun a reporter from Rocket News.

Read More at RocketNews