Soon you can buy a Coke from a vending machine with Apple Pay

Mobile payments aren’t exactly new. In fact, all previous attempts to kill the wallet have failed miserably. However, now that Apple Pay is available to all iPhone 6 and 6 Plus users, mobile payments are heating up. Banks, stores, and companies are jumping on the bandwagon and eagerly pledging their support for Apple Pay.

It seems as if new partners are joining every day, so we’ve put together this handy list of all the major partners, which we’ll update as more are added. Here are all the major brands that support Apple Pay.

Read More at Digital Trends

Canadian Theater Chain Explores Expansion Into Family Entertainment Centers

Canada’s largest movie theater chain is launching a concept in the entertainment destination segment. Cineplex Entertainment’s Rec Room will offer multiple attractions, including a full-size family center.

Each location will feature upscale casual dining and a bar, along with bowling, arcade games, billiards and ping pong, among other food and entertainment options. There are also plans for concerts and comics, among other live performances. The live venues will include theater-size, high-definition screens for sports viewing and other programming material.

The first Rec Room is set to open in Edmonton later this year in a 40,000-sq.ft. space adjacent to an existing Cineplex theater. Additional locations are scheduled to roll out over the next several years. The company has not announced plans to bring the Rec Room to the U.S.

Read More at Vending Times

What the Internet of Things Might Mean for Theme Parks, Museums, and Other Fun Places

The Internet of Things (IoT) is an intriguing idea. Basically, the concept goes like this: as more and more people use mobile devices and wearable technology, each person will walk around with a variety of sensors and beacons that throw off signals. This creates the opportunity to invent an environment that reacts to those signals in a highly personalized way. The world around us becomes more intelligent as the capabilities of the internet to reflect and react to data move off of our laptops and tablets and into our floors, furniture, walls, and every other manmade object in our environment.

Read More at Entertainment Design

The Museum of the Future Is Here

Very soon, every visitor to the Cooper Hewitt, the Smithsonian’s recently reopened design museum, will receive a giant pen. This pen is not really a pen. On the table, it looks like a gray plastic crayon the size of a turkey baster. In the hand, it feels pleasing, chunky, hefty like a toddler’s rubber ball. And at the museum, it does something magical.

Next to every object on-display at the Cooper Hewitt is a small pattern that looks like the origin point of the coordinate plane. When the pen touches it, the digital record of that object is added to the visitor’s personal museum collection. When they leave, they will have to return the pen, but information about and high-resolution photos of the object will be waiting for them.

Read More at The Atlantic

Disney’s popular Stitch Encounter coming to Tokyo

Tokyo Disneyland has announced that a new ¥2bn (US$16.8m, €14.5m, £11.1m) attraction based on Lilo and Stitch is to open at the park’s Tomorrowland on 17 July.

The theatre-type attraction, known as Stitch Encounter, will focus around the popular character, with guests able to communicate with Stitch in real time, talking to and interacting with the theatre’s large screen. Each show will last around 12 minutes and hold up to 160 people at a time.

Read More at Attraction Management

UK’s first 4D cinema set to open in Milton Keynes

Cinema-goers are gearing up to be splashed, sprayed and shaken in their seats as one of Britain’s biggest cinema chains prepares to unveil the UK’s first 4D screen.

Cineworld will unveil the 4DX technology at their Milton Keynes multiplex later this month in a bid to make audiences feel like they are part of the film – despite its predecessor 3D cinema being dismissed from some corners as a cash-spinning novelty.

UK's first 4D cinema set to open in Milton Keynes

Read More at Metro

Marvel Experience far exceeds fan-boy’s expectations

Hero Ventures brings us the Marvel Experience, a state-of-the-art, mind-blowing new traveling theme park. This isn’t your average Disneyland theme park. This is a fully immersed action-adventure that is 100 percent hands on and fun for all ages. (The really little ones might be a little overwhelmed, but only in a few places.)

In a test walk through of The Marvel Experience, The

Read More at CZcentral

Is Coin-Op Phoning It In?

There are many things you can do with smartphones, but ignoring them is not an option for the coin-op industry. This is unfortunate, because a good chunk of the industry seems either unaware of or resistant to the fundamental change (and risks) this relatively new technology represents. Of course operators see the threat of competition from apps like Angry Birds or Candy Crush, but few envision the opportunities.

Read More at Vending Times

4K Displays Create Virtual Balconies On Cruise Ship

Read More at Sixteen-Nine

Virtual & Ausemented Reality to Have Major Presence at CES’15

Virtual and augmented reality tools have been around for at least 40 years. In 2014 the next generation of VR and AR hardware was being energetically developed, beta tested, and discussed by the niche VR community. It was also used to create small-scale experiences as part of the marketing campaigns for other entertainment assets. Expect 2015 to be the year when hardware, software, and content companies work towards consumer adoption of VR and AR resources and experiences.

NOTE – Also rumors of the first official appearance of a commercial entertainment version (public-space) of the current generation of Head-Mounted Displays (HMD’s) to be show by ImmersiON-VRelia (#25212).


Read More at Phil Lelyveld