Universal’s new VR attraction, The Repository, will make you a believer in the supernatural

Universal Orlando Resort has something special for guests who visit its 26th annual Halloween Horror Nights from Sept. 29th through Oct. 31st. The theme park has created its first virtual reality horror attraction, The Repository, using wireless multiplayer technology from VRstudios’ VRcade division and Unity Technologies’ Unity 5 game engine.

According to T.J. Mannarino, senior director of entertainment, art and design, for Universal Orlando, the limited-time attraction is a combination of three or four different experiences that have been melded together and incorporate virtual reality as the heart of the experience.

universal studios vr repository orlando

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Six Flags Magic Mountain Announces World’s Most Innovative Motion-Based Gaming Attraction

Six Flags Magic Mountain — in partnership with Warner Bros. Consumer Products on behalf of DC Entertainment — announced the newest innovation in immersive thrills, JUSTICE LEAGUE: Battle for Metropolis — Ride. Play. Triumph. The next generation of the award-winning Six Flags ride will now feature a spectacular new finale, new game targets and the introduction of one of DC’s hottest Super-Villains, Harley Quinn.

This cutting-edge attraction brings riders into the DC Universe featuring interactive content in one of the first-ever virtual 360-degree loops on an attraction, and interactive 180-degree toroidal screens that allow riders to experience state-of-the-art gaming while riding in six-passenger pitch and roll motion-based vehicles synced to custom action-packed scenes featuring the most iconic DC characters.

JUSTICE LEAGUE: Battle for Metropolis - The Next Generation State-of-the-Art Video Game You Can Ride - Only at Six Flags Magic Mountain (Photo: Business Wire)

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D-BOX Technologies and Ubisoft Have Joined Forces to Create a Virtual Reality Experience at the Rabbids Amusement Center

Ubisoft invited families to come and explore the crazy, fun-filled world of the Rabbids. Located at the Mega Centre des Sources in Pointe-Claire, the Rabbids Amusement Center, based on the phenomenally popular gaming franchise of the same name, offers a playful environment that combines technology, creativity and physical activity.

This collaboration between D-BOX Technologies and Ubisoft offers users a permanent virtual reality center where they can experience a unique, hyper-realistic world inhabited by Raving Rabbids. Armed with a virtual reality helmet, patrons can follow the extraordinary shenanigans of the Raving Rabbids for a few minutes. By combining the fluid motion of D-BOX’s high-fidelity seating technology and the talents of the content creators at Ubisoft, this unbelievably immersive trip delivers an incredible rush of adrenaline for kids of all ages.

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The Virtual Arena: Growth of Out-of-Home VR Entertainment

In this first column of our monthly feature on Virtual Reality (VR) in the Digital Out-of-Home Entertainment (DOE) sector, it would be good to accurately define the market, and chart the different categories that are shaping a growing sector that has been under-reported, in comparison to the explosion of interest in the consumer application of the technology.

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Out-of-Home Entertainment Specialist Joins VRFocus.com Line-up

London, UK, August 19, 2016 – Well known industry specialist Kevin Williams has joined the VRFocus.com team as a special feature correspondent, writing a monthly feature on the developments concerning VR and its application beyond the consumer entertainment scene.

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Consulting directly in the international Digital Out-of-Home Entertainment (DOE) sector, and a veteran commentator and presenter on developments in the industry; Williams has been invited to pen a regular column entitled “The Virtual Arena” that will chart Virtual Reality and Mixed Reality trends and developments shaping the public-space entertainment scene.

Commenting on Williams joining the VRFocus.com line-up, it’s Editor and VRFocus Ltd. CEO Kevin Joyce said, “With a wealth of experience and being someone who is at the sharp end of helping shape VR’s push into wider forms of entertainment it is great to have Kevin join us. We look forward to sharing his news and views as part of VRFocus.com’s growing array of feature content.

On taking on a new monthly column, Williams commented, “I would like to thank the team at VRFocus for offering this great opportunity to write about an aspect of the business I am incredibly passionate about. With recent announcements in out-of-home entertainment employing VR, I think this is a perfect time to dial down into the detail behind many of these developments, and the impacts they will have on our community.

For further information, or to supply announcements relevant to the column – contact:

-Kevin Williams, Director at KWP:      kwp@thestingerreport.com
-Kevin Joyce, CEO at VRFocus:            kjoyce@vrfocus.com

About VRFocus Ltd.
VRFocus was established in 2013 with a singular goal: to offer consumers a location for all the latest virtual reality (VR) news. Launched in 2014, vrfocus.com has quickly become one of the most popular VR specialist media outlets. Continued popularity and enormous growth leading VRFocus Ltd., to become one of the most widely respected VR media companies worldwide: www.vrfocus.com

VR Moments: Battling In Robots

Digital Out-of-Home Entertainment (DOE) specialist Kevin Williams looks back into Virtual Reality’s history for his VR Moment.

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How ‘NOT’ to shoot in 360º

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Virtual Reality Arcades Are Booming In Shanghai

China has a well-documented fascination with VR, and while top-of-the-line headsets are still too pricey for average consumers, VR arcades are cropping up to fill the gap. A quick look at popular group buying site Dazhong Dianping shows that Shanghai is now home to at least 25 virtual reality arcades, with more opening every month.

Read More at TechNode

Americans Are in Love With Video Arcades Again

Flip on one of those grainy, black-and-white films of Americans having warm-weather fun at the start of the last century, and you’ll see them rushing the gates of an amusement park, or milling around under the lights of a penny arcade.

Flash forward 100 years and only one of those businesses is still going strong—and it’s not the one you’d expect. As summer vacations and family trips approach, Americans trying to decide what to do with the kids will discover that some of the local attractions they took for granted are no longer an option.

Read More at MSN

Universal Orlando Resort Debuts Cutting-Edge Entertainment Experience, Combining Immersive Theater And Virtual Reality

Limited-Time, Halloween Horror Nights Attraction Will Blend Physical Environments, Real-Life Characters and Cutting-Edge Virtual Reality into an Interactive Paranormal Experience

Universal Orlando Resort is unveiling a cutting-edge – and terrifying – interactive experience that will blend custom virtual reality technology with real-life characters and environments to create a whole new generation of psychological horror.

The twisted minds behind Universal Orlando’s award-winning Halloween Horror Nights have combined forces with Universal Creative, the creators of award-winning theme park attractions, to produce a next-level, immersive theater experience that seamlessly bridges live action and virtual reality (VR).

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