The Future of Immersive Leisure is here. Have you secured your spot?

The first ever Future of Immersive Leisure event is set to launch at the Mandalay Bay in Las Vegas on September 13-14, 2017. Now is the time to book your booth!

As a Future of Immersive Leisure sponsor or exhibitor, you’ll gain access to a professional audience of attraction owners, technology innovators, decision-makers, investors, and more who are seeking to leverage the power of VR, AR, and 4D for location-based entertainment.

Join fellow industry leaders in the entertainment sector on the exhibit floor – book your booth today.

Read More At: http://mailchi.mp/risingmedia/attention-immersive-technology-companies?e=0e71434e0a

Fox Developing ‘Alien’ Multiplayer VR Game, Launches FoxNext Destinations (Exclusive)

This was all a proof of concept of a multiplayer VR game from FoxNext, based on the Alien franchise and expected to open to the public before the end of the year.

When completed, plans call for the experience to be set in a roughly 2,000-sq.-ft. free-roam environment for four players, using specially-created prop guns with haptic effects and hand tracking. The game will also incorporate environmental effects such as heat, mist, a motion platform and physical elements to create a visceral experience.

Image result for Alien’  20th Century Fox / iP2 Entertainment / Pure Imagination Studios

 

 

Read More at Hollywood Reporter

European VR/AR Experts Will Present at Moscow-based Russian Gaming Week

On June 7-8, the Moscow-based exhibition center Sokolniki will host the annual Russia’s largest exhibition and forum Russian Gaming Week 2017. The event focuses on the promotion of gambling and entertainment industry and includes a conference, an exhibition and a number of business meetings.

The main topic of RGW 2017 will be gaming innovations, including in the fields of augmented and virtual reality.

Read More at VRR

Global virtual reality industry to hit $7.2 billion in revenues by 2017

New users are turning to Location Based Entertainment Centers to experience VR inexpensively, says the latest Greenlight Insights Report.

Anticipating modest growth in the short term, Greenlight Insights expects the VR industry to grow into a major global marketplace by 2021, reaching $74.8 billion in global revenues, driven in part by the increased spending in several enterprise sectors and in location-based entertainment (LBE) industry.

Read More at Haptic.al

Post Show Report of VR&AR Fair 2017

VR&AR technology fulfills people’s dream of achieving the impossible by introducing them to a virtual world. At present, the influence of VR&AR has permeated fields like tourism, shopping, medicine, education, culture, entertainment, design, real estate, industry, military, national defense and etc. As the number of VR & AR applications increases, the development of VR&AR technology is going to gain stronger momentum.

Read More at VR&AR Fair

Sodas, fries and killing zombies: games arcades are back

“New venues are opening up everywhere, from brand new standalone locations to dedicated spaces in movie theatres, shopping malls and even casinos,” said Jenna Seiden, who is heading the Viveport Arcade initiative. “It is a big part of our strategy for getting more people to experience VR.”

VR1 arcade in Bangkok

Read More at The Guardian

Sony Expanding PSVR To Location-Based Experiences In Japan

The Wall Street Journal cites sources “familiar with the matter” in saying that Sony is planning to roll out PSVR to location-based units in Japan after slower than expected sales. These units would apparently not be run by Sony itself, but instead the company will find partners across various industries to make use of its kit. Japanese gamers may well soon start seeing the headset in arcades and other facilities across the country.

Image result for psvr jaepo

Read More at UploadVR

There Will Be IMAX Virtual Reality Experiences for JUSTICE LEAGUE And AQUAMAN Movies!

IMAX and Warner Bros. Home Entertainment have announced a groundbreaking virtual reality blockbuster content deal in which they will develop three highly immersive and interactive VR experiences including #JusticeLeague and #Aquaman for IMAX VR centers and other VR Platforms.

 

Read More at Rama Screen

Bob Iger says no to virtual reality headsets at Disney parks, aims for augmented reality instead

Walt Disney Co.’s chief executive has no interest in having theme park visitors strap on virtual reality headsets that block out their view and place them inside a digital world.

Smaller rivals, including Knott’s Berry Farm, SeaWorld and Six Flags, have turned to such virtual reality experiences as an affordable way to spice up rides, but Disney CEO Bob Iger said reality-destroying headsets would be “ersatz” at his stable of parks. He’s ordered his team not to even think about it.

Read more at LA Times

VR gets real: “Hyper Reality Experience” launches in UK

The UK’s first virtual reality-powered game experience will launch in Leeds next month when a leading escape game company unveils the Hyper Reality Experience, the first in a series of centres to be launched in British cities.

Tick Tock Unlock, which has six sites in four cities, has created an experience merging virtual reality technology with physical sets and multisensory effects to create a unique, fully immersive, multi-player entertainment attraction.

Read More are NetImperative