Chinese Theme Park Seeks to Ride Boom in Demand for Virtual Entertainment

Giant robots and futuristic cyberpunk castles rise out of lush mountain slopes on the outskirts of Guiyang, the capital of one of China’s poorest provinces.

Welcome to China’s first virtual reality theme park, which aims to ride a boom in demand for virtual entertainment that is set to propel tenfold growth in the country’s virtual reality market, to hit almost $8.5 billion by 2020.

Staff members wearing virtual reality goggles sit in a motorized cart while performing an inspection of the attraction "Fly Over Guizhou," at the Oriental Science Fiction Valley theme park in Guiyang, Guizhou province, China, Nov. 16, 2017.

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VR RC Racing Becomes Reality!

LiveDrive™ RC Racing from N-Flatables.

BANDAI NAMCO Previews Ghost in the Shell VE Experience

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SAVE The Dates for “FOIL” Conference 2018


Ubisoft’s Rabbids Are Back In VR With Virtual Rabbids – The Big Ride

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VR Coaster and Sensics to Create All-in-one VR Headset for Theme Parks

VR Coaster and Sensics today unveiled RideVR, a new all-in-one VR headset built especially for use on high-flying theme park rides.

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A word of warning on VR

However, these varying guidelines may not reflect differences in the technology being used so much as they reflect differences in the posteriors from which they’re pulled. Speaking with last week, University of Leeds Professor of Cognitive Psychology Mark Mon-Williams said there was no solid basis for any such recommendation.

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VR developers pivot to location-based entertainment

Should VR game makers pivot to the arcades? Greenlight Insights recently staged a whole conference about this opportunity, where 450 people talked about the prospects for location-based VR entertainment and other opportunities. In some ways, it makes sense as high-quality PC-based VR is still expensive to buy, and arcades can write off the equipment over many users.

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Star Trek: Bridge Crew Rescue at Perseph coming soon to the IMAX VR Center

A special version of the VR game Star Trek: Bridge Crew has been launched to run elusively at IMAX VR centers around the world. Star Trek: Bridge Crew Rescue at Perseph has been developed by Ubisoft to be “optimized for an interactive and multiplayer destination-based IMAX VR experience.

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Virtual reality’s next big leap is real-world Pong and Pac-Man

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